
Full E2EE Cross-Platform (MacOS <-> Windows <-> Linux) P2P Mesh. This project started almost 2 years ago (by that time it went with the name "Bananas Screen Sharing", which still yields results on Google) and has come a long way.
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Full E2EE Cross-Platform (MacOS <-> Windows <-> Linux) P2P Mesh. This project started almost 2 years ago (by that time it went with the name "Bananas Screen Sharing", which still yields results on Google) and has come a long way.

My name is Rheisen ( and I’m the founding engineer / creator of For the busy, here is the quick version of what Blackbe

This project was created out of frustration that all macOS VR virtual screen software (Meta Quest Remote Desktop, Immersed) is proprietary. If I have code recording my screen, I want to know what it is actually doing.


Drop in podcasts, gameplay videos, or other long videos and get shorts or viral reels instantly. You can chat with the video to find a specific moment and turn it directly into a clip.


Also added some experiments that works, but they clearly need some love: DXR (Global PathTracing) and OpenXR (as for now, VR needs DXR too). I plan to add mac and linux support, and maybe OpenXR with the "original" renderer Added a Release build for putting along the original videogame files (not

This week-end, I wondered if we could add a little fun animation in Claude Code CLI's status line on macOS, based on the LLM current work. First I created a fish tank, then a safari scene, only using emojis.

I'm Sam, I make sample libraries (as FrozenPlain). These sample libraries run inside Floe, my audio plugin for Linux, macOS and Windows.