
Codenames-style word guessing with a roguelike loop for one or two players
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Codenames-style word guessing with a roguelike loop for one or two players

Territory-control Pong variant: rackets deflect bouncing balls that paint a grid for each side. Win by holding 80% of the board or the most territory at time-up.

Browser MUD with AI-driven NPCs that keep schedules and remember conversations; the single-player arc ends in a personalised PDF novel.

Business sim: run an EV startup for 24 quarters of pricing, production and R&D calls. Solo or PvP, ~90 min.



Browser RTS inspired by Warcraft 2 and StarCraft: 9 factions, 200+ units, fog of war, tech trees, naval combat and 8-player online matches.

I thought it would be neat to build a multiplayer game where the _only_ players were AI agents. Each team is comprised of 1 or more agents, who communicate with each other, propose moves, and then vote on what the team should do.
