On this page there are two complete recreations of the original Gameboy Tetris game based on the commented assembly code. On the top level there is a C version that compiles to WASM but on every pixel of that version there is a GLSL shader also implementing the complete original code with a AI
We recently built 2draw, a Drawful-style game where players draw on a shared canvas and race to guess each other's drawings, on tldraw, an infinite-canvas SDK for React. We started wondering what it would take to put an agent in that loop, as an opponent or a rival guesser, and dug into how an
I made a strategy game where you play the US or China through the AI race, 2026 to 2030, sixteen quarterly turns in the browser. One run takes about half an hour.
I'm making a platform for simple open source games you can play anywhere. Games are all just JavaScript classes and you can read the source of every game on the platform.
KiCad, a PCB EDA suite is now working in a browser, you can try it at the link, there's a demo project or you can bring your own. Firefox is best, Chrome is good, Safari is "working".
Models are referred to as 'spiky' entities - they have relative strengths and weaknesses. Model map visualizes these strengths and weaknesses in 3D and give you the ability to fly around this 3D space (there is a hidden Star Wars themed mini game for pilots brave enough to try).
This past year, I've been working on a sequel: is live. Same goal as the first one: challenge myself, perfect my skills, have fun and give back to the internet community the best way I know; by just putting a free little fun game out there.
Skat is a ~200 year old 3-player German trick-taking card game. I built a free site to play it online, solo against bots or with other people (matchmaking and Elo).