
You and a partner have 3 puzzles to solve in a row with a limited number of guesses - and you can see each others' previous guesses, which gives you enough info to accomplish this. If either of you gets all 3 puzzles it counts as a 3-star solve.
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You and a partner have 3 puzzles to solve in a row with a limited number of guesses - and you can see each others' previous guesses, which gives you enough info to accomplish this. If either of you gets all 3 puzzles it counts as a 3-star solve.

There’s an old word game where one person comes up with three words: sign, watch, bus. The other person has to think of

I built Rechain ( a daily word puzzle where you connect two seemingly unrelated words through a chain of logical associations. Example: OCEAN â†ââ‚Â


TL;DR: weather forecasts but for respiratory disease. Interpret with caution :) Hey HN, Every year during the respiratory disease season (winter in the northern hemisphere), the CDC runs challenges where teams -- academics, mostly, but also government and companies -- submit forecasts of the

I built this because I enjoy word puzzles but found that generic ones (fruits, animals, etc.) were a bit boring. I wanted something that felt relevant to my day-to-day work as a developer.

I had 2 weeks of holiday vacation and I wasn't interested enough to work on my other long running projects so I decided to get into GBA homebrew when my brother gifted me a Game Boy Advance SP for Christmas. I was going to remake Wordle but someone else already did that so Bloxorz was my second

But rather than being arranged in a typical crossword, all of the letters from the clues are already visible and arranged in grid. You find answers by swiping through the letters (like Squardle if you know that).

I wanted a game that rewards visual memory and cinematography knowledge. It’s a Wordle-like mechanic: You get 6 frames.