
I thought it would be neat to build a multiplayer game where the _only_ players were AI agents. Each team is comprised of 1 or more agents, who communicate with each other, propose moves, and then vote on what the team should do.
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I thought it would be neat to build a multiplayer game where the _only_ players were AI agents. Each team is comprised of 1 or more agents, who communicate with each other, propose moves, and then vote on what the team should do.

Claim public payphones by calling in with your PIN, steal rivals' phones and form triangles

Startup-simulation decision game: launch a company, make tough calls on product and runway, and try to reach IPO.



Daily word strategy game mixing Wordle and tic-tac-toe: solve themed 5-letter words to claim squares and connect three.

Browser grand-strategy game on huge maps; expand territory and attack neighbours in matches with hundreds of players.

Terminal No-Limit Texas Hold'em in Claude Code: you act against three AI subagent opponents, with optional coaching.

Five-round betting duel against the computer: each round the higher wager wins; first to three rounds wins.